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Shrines of Elementia is a adventuregame that is still under developement. I am the lead engineer and leveldesigner in the group that consists of six students. The game will be displayed at Tekniska Museet in january 2020.

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The wind biome of the level i am working on.

Working as a leveldesinger was new to me but a real pleasure. I have been drawing landscapes before but never really got to model a whole area like this. I spend in total about two weeks on the entire level of Shrines of Elementia and learnt a great deal more about unity and gamedesign. One of which is the realization that you will never ever feel quite done with something, there is always ways to improve.

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