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G

GAME_STARTED - Static variable in class pictionary.PictionaryGame
The game has started, and is playing.
gameStarted() - Method in class pictionary.PictionaryPlayer
Informs the player that a new game of Pictionary has started.
gameStarted() - Method in class pictionary.pictionaryserver.PictionaryServer.ClientConnection
 
gameStatus - Variable in class pictionary.message.GameStatusData
The game's status, equal to one of the status integers in PictionaryGame, for example PictionaryGame.GAME_STARTED.
GameStatusData - Class in pictionary.message
A simple class containing information about a PictionaryGame.
GameStatusData(List<String>, int) - Constructor for class pictionary.message.GameStatusData
The constructor.
gameStatusMessages - Static variable in class pictionary.message.Message
Contains all the message types that can contain game status data.
getCategory() - Method in class pictionary.PictionaryGame
Gets the current category.
getClientID() - Method in class pictionary.PictionaryPlayer
Gets the player's ID.
getClientID() - Method in class pictionary.pictionaryserver.PictionaryServer.ClientConnection
Get method for PictionaryServer.ClientConnection.clientID.
getClients() - Method in class pictionary.pictionaryserver.PictionaryServer
Gets the connected client's unique names.
getID() - Method in class pictionary.pictionaryclient.PictionaryClient
Gets this client unique ID, used by the server to identify it.
getPlayerNames() - Method in class pictionary.PictionaryGame
Gets a collection of all the player names.
getScore() - Method in class pictionary.PictionaryPlayer
Gets the players score.
getServerInfo() - Method in class pictionary.pictionaryclient.PictionaryClient
Gets information about the server's hostname and port, this method is used by PictionaryClientGUI when setting the client's window title.
getStatus() - Method in class pictionary.PictionaryGame
Gets the current game status.
getStatus() - Method in class pictionary.PictionaryPlayer
Gets the players status.
guess(String) - Method in class pictionary.pictionaryclient.PictionaryClient
Creates and sends a Message of the type Message.MessageType.Guess using PictionaryClient.ServerConnection.send(Message).
guess(String) - Method in class pictionary.pictionaryclient.PictionaryClientGUI
Used when the client wants to guess on a word while in a game of Pictionary.
guessField - Variable in class pictionary.pictionaryclient.PictionaryClientGUI
The field where the user inputs guesses when playing a game of pictionary.
guessWord(PictionaryPlayer, String) - Method in class pictionary.PictionaryGame
This method is called when a player wants to make a guess.

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