Package pictionary.message

Class Summary
GameStatusData A simple class containing information about a PictionaryGame.
Message This class defines the package of data that is sent between the server and clients.
MessageData<T> A generic class wrapping an object with the same type as the type parameter.
StartDrawData The data contained in the MessageData of a Message sent to a player when it is the player's time to draw.
StatusData Contains information about connected clients, used in the MessageData of certain Messages.
 

Enum Summary
Message.MessageType Used in Message to determine the type of message.