|
||||||||||
PREV PACKAGE NEXT PACKAGE | FRAMES NO FRAMES |
Class Summary | |
---|---|
GameStatusData | A simple class containing information about a PictionaryGame . |
Message | This class defines the package of data that is sent between the server and clients. |
MessageData<T> | A generic class wrapping an object with the same type as the type parameter. |
StartDrawData | The data contained in the MessageData of a Message
sent to a player when it is the player's time to draw. |
StatusData | Contains information about connected clients,
used in the MessageData of certain Message s. |
Enum Summary | |
---|---|
Message.MessageType | Used in Message to determine the type of message. |
|
||||||||||
PREV PACKAGE NEXT PACKAGE | FRAMES NO FRAMES |