A C D E F G H I J K L M N O P R S T U V Y

S

sendGameRoomListToSocket() - Method in class TTTO.MasterServer.MasterServer.ClientHandler
Sends all registered game rooms to the given ip and port
sendMessage(String, String[]) - Method in class TTTO.Game.GameClient
Sends a message to the game server with array of data.
sendMessage(String, String[]) - Method in class TTTO.Game.GameServer.ClientHandler
Sends a message to the client
sendMessage(String, String[]) - Method in class TTTO.MasterServer.MasterServer.ClientHandler
 
sendMessage(String, String[]) - Method in class TTTO.MasterServer.MasterServerClient
Sends a message to the master server with array of data.
sendMessageToAllClients(String, String[]) - Method in class TTTO.Game.GameServer
Sends a message to all clients
sendMessageToClient(String, String, String[]) - Method in class TTTO.Game.GameServer
Sends message to a specific client
sendMove(int) - Method in class TTTO.Game.GameClient
Sends a move
serverReader - Variable in class TTTO.Game.GameClient
 
serverReader - Variable in class TTTO.MasterServer.MasterServerClient
 
serverSocket - Variable in class TTTO.Game.GameServer
 
serverSocket - Variable in class TTTO.MasterServer.MasterServer
 
setSquaresEnabled(boolean) - Method in class TTTO.GameClientDisplay
Sets all squares (JButtons) enabled or disabled
showSetMasterServerForm() - Method in class TTTO.MasterServerClientDisplay
Shows the master server form
socket - Variable in class TTTO.Game.GameServer.ClientHandler
 
socket - Variable in class TTTO.MasterServer.MasterServer.ClientHandler
 
socketAsString(Socket) - Static method in class TTTO.MasterServer.HelpMethods
Creates a string representation of a socket.
startServer() - Method in class TTTO.Game.GameServer
Starts the server
startServer - Variable in class TTTO.MasterServerDisplay
 
startServer() - Method in class TTTO.MasterServerDisplay
Starts the server

A C D E F G H I J K L M N O P R S T U V Y