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readMessage(String)
- Method in class TTTO.Game.
GameServer.ClientHandler
Checks what to do with data received from the user
readMessage(String)
- Method in class TTTO.MasterServer.
MasterServer.ClientHandler
Checks what to do with data received from the user
refreshGameList
- Variable in class TTTO.
MasterServerClientDisplay
refreshGameRoomList()
- Method in class TTTO.
MasterServerClientDisplay
Retrieves the latest game room list from the master server and updates the JList with the new information
REGISTER_GAMEROOM
- Static variable in class TTTO.MasterServer.
MasterServer
registerGameRoom(Room)
- Method in class TTTO.MasterServer.
MasterServer
Registers the game room to the master server.
registerGameRoom(String, int)
- Method in class TTTO.MasterServer.
MasterServerClient
Registers a game to the master server so other users can see it.
RETRIEVE_GAMELIST
- Static variable in class TTTO.MasterServer.
MasterServer
Room
- Class in
TTTO.MasterServer
Room(String)
- Constructor for class TTTO.MasterServer.
Room
Container class for rooms.
Room(String, String, int)
- Constructor for class TTTO.MasterServer.
Room
Container class for rooms
roomList
- Variable in class TTTO.
MasterServerClientDisplay
run()
- Method in class TTTO.Game.
GameClient.ServerReader
run()
- Method in class TTTO.Game.
GameServer.ClientHandler
run()
- Method in class TTTO.MasterServer.
MasterServer.ClientHandler
run()
- Method in class TTTO.MasterServer.
MasterServerClient.ServerReader
runServer()
- Method in class TTTO.MasterServer.
MasterServer
Starts the server.
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