A C D E F G H I J K L M N O P R S T U V Y

R

readMessage(String) - Method in class TTTO.Game.GameServer.ClientHandler
Checks what to do with data received from the user
readMessage(String) - Method in class TTTO.MasterServer.MasterServer.ClientHandler
Checks what to do with data received from the user
refreshGameList - Variable in class TTTO.MasterServerClientDisplay
 
refreshGameRoomList() - Method in class TTTO.MasterServerClientDisplay
Retrieves the latest game room list from the master server and updates the JList with the new information
REGISTER_GAMEROOM - Static variable in class TTTO.MasterServer.MasterServer
 
registerGameRoom(Room) - Method in class TTTO.MasterServer.MasterServer
Registers the game room to the master server.
registerGameRoom(String, int) - Method in class TTTO.MasterServer.MasterServerClient
Registers a game to the master server so other users can see it.
RETRIEVE_GAMELIST - Static variable in class TTTO.MasterServer.MasterServer
 
Room - Class in TTTO.MasterServer
 
Room(String) - Constructor for class TTTO.MasterServer.Room
Container class for rooms.
Room(String, String, int) - Constructor for class TTTO.MasterServer.Room
Container class for rooms
roomList - Variable in class TTTO.MasterServerClientDisplay
 
run() - Method in class TTTO.Game.GameClient.ServerReader
 
run() - Method in class TTTO.Game.GameServer.ClientHandler
 
run() - Method in class TTTO.MasterServer.MasterServer.ClientHandler
 
run() - Method in class TTTO.MasterServer.MasterServerClient.ServerReader
 
runServer() - Method in class TTTO.MasterServer.MasterServer
Starts the server.

A C D E F G H I J K L M N O P R S T U V Y