World of Rigid Bodies (WoRB)
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Geometry.h File Reference

Definitions for the Geometry and its derived classes (Sphere, Cuboid etc) which implement collision detection ('space awereness') algorithms. More...

#include "Constants.h"
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Data Structures

class  WoRB::Geometry
 Represents a geometry used to detect collisions against. More...
class  WoRB::HalfSpace
 Represents a half-space defined by a plane where the normal of the plane points out of the half-space. More...
class  WoRB::TruePlane
 Represents a true plane. More...
class  WoRB::Sphere
 Encapsulates a sphere. More...
class  WoRB::Cuboid
 Encapsulates a cuboid (rectangular parallelepiped). More...

Namespaces

namespace  WoRB

Functions

void WoRB::Printf (const char *format,...)
 User defined ANSI C printf-style output routine.

Detailed Description

Definitions for the Geometry and its derived classes (Sphere, Cuboid etc) which implement collision detection ('space awereness') algorithms.

Author:
Mikica Kocic
Version:
0.19
Date:
2012-05-12

Definition in file Geometry.h.