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pictionary.* |
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pictionary.PictionaryGame | ||
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public static final int |
GAME_STARTED |
2 |
public static final int |
NOT_ENOUGH_PLAYERS_TO_CONTINUE |
3 |
public static final int |
NOT_ENOUGH_PLAYERS_TO_START |
1 |
public static final int |
pauseBetweenActions |
5 |
public static final int |
ROUND_FINISHED |
5 |
public static final int |
TURN_END |
4 |
pictionary.PictionaryPlayer | ||
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public static final int |
DRAWING |
1 |
public static final int |
SPECTATING |
2 |
public static final int |
WAITING_FOR_TURN |
0 |
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