Pumpkin boy is a puzzle game inspired by Brothers: A Tale of Two Sons. Where you control your body with one joystick and rolling your head with the other. Then solving puzzles by throwing the head, moving boxes and pushing buttons.
Designing Puzzles
Because of the short development time the game has three playable levels. I was in charge of level one and two. We quickly decided the main mechanic of throwing the head and using pressure plates and pushable boxes as components to solving puzzles. Then we asked for a simple event system that could move and rotate objects so that the process of making puzzles would be easier for the designer.
This game was a part of Future Games - Game Project 1 where all the games had to be for the age group of 6-12. We got the theme of magic and mystery and getting closer to halloween time we chose the theme of a pumpkin. During these weeks we got the opportunity to test our games at Tekniska Museet in Stockholm. Where children could come and play our game.
It was really fun! Please tell me when the game is complete so i can play some more levels!
William Johansen
8 years old, (quoted during alpha testing at Tekniska museet)
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Early blockouts
what went wrong
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what went right
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Project information
- Genre Puzzles
- My Title Puzzle/Level Designer
- Team Size 8 People
- Project length 10 Days
- Project finished September 2021
- Engine used Unity
- Project URL www.itch.io/pumpkin-boy
- Visit website
View Trailer/Gameplay
Design Decisions
Some examples of design decisions and my thought process while making this game.