import java.util.*; import cs1.Keyboard; class ovn4 { public static void main(String[] args) { Random slump=new Random(); int tal=slump.nextInt(100) +1; int name,antal=0; do { System.out.print("Gissning mellan 1-100 :"); name = Keyboard.readInt(); if (name > tal) System.out.println("Sokt tal ar mindre! "); if (name < tal) System.out.println("Sokt tal ar storre! "); antal++; }while(!(name==tal)); System.out.println("korrekt gissat efter "+antal+ " ganger"); } }