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Class Summary |
| yrqBasicVisual |
This class extends the yrqVisual class providing support for textured geometry.
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| yrqCanvas |
This class is a derivation of Java3Ds Canvas3D object. |
| yrqEffectVisual |
This class extends the yrqVisual class providing support for viewport-oriented effects based
on a texture being displayed on a quadrangle geometry which is created automatically. |
| yrqEngine |
This class is the main class of the Yaarq engine. |
| yrqEnviron |
This class encapsules all environmental settings used in a 3D environment. |
| yrqFlareVisual |
This class extends the yrqVisual class providing support for optical effects like
lensflares, glares and receptor overloading. |
| yrqFrame |
This class serves as a transformable root to which other frames or visuals can be added. |
| yrqInteraction |
... |
| yrqOverlayVisual |
This class extends the yrqVisual class providing support for textured geometry.
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| yrqParticle |
This class encapsules particle data for the particle visual class.
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| yrqParticleManager |
This class provides parameters for configuring a particle visual. |
| yrqParticleVisual |
This class provides support for particle systems. |
| yrqRepository |
This class serves as a repository for all ressources used during an engine session. |
| yrqUpdater |
This class implements a frame-based Java3D behavior to allow for the engine to do update
operations which have to take place every frame. |
| yrqViewport |
This class is used tby the engine to encapsule all Java3D viewport related objects and properties
and to provide camera control without the need for external handling of transforms etc. |
| yrqVisual |
This class encapsules a Java3D shape3d and adds some further functionallity while easing the
use of the related appearance object. |