Formalising the competition
Dealing with the abstract
All religions are built around tabus in order to guide people in their decision making process
The next religion will similarly may be built around guidelines how to make decisions
Formal game theory
An international competition for conflict resolution experts
- The aim was to arrive at a superior algorithm for how to compete
- The game was based on computer simulations
- Every participants contributed with an algorithm
- Every contribution was competing with every other contribution
A description of the Prisoners dilemma
|
Prisoner A has two choices
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Telling on B
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Being loyal with B
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Prisoner B
has two choices
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Being loyal with A
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Prisoner A gets: 5
Prisoner B gets: 0 |
Prisoner A gets: 3
Prisoner B gets: 3 |
Telling on A
|
Prisoner A gets: 1
Prisoner B gets: 1 |
Prisoner A gets: 0
Prisoner B gets: 5 |
The standard algorithm
Always start out positive.
- Expecting an honest game
- Calculating on co-operation
Always revenge when you are cheated.
- This is only carried out when the opponent uses "dirty" tricks
- Use the algorithm for revenging in order to have to revenge as little as possible
Always forgive after the revenge
- You must convince your opponent that the revenge was a one time reaction
- Otherwise you will have no business partners and no friends
Step by step increasing the sanctions
The basic idea is to continuously increase sanctions until the opponent agrees to play fair. The Loop below
is repeated until any of the quit-conditions is true. For each time you run the loop below:
If no sign of co-operation
{
- Pause to calculate making sure you are not projecting anything on the opponent
- Be as cold as possible. Emotions should be guarded in a conflict
- Act directly or as soon as possible. Once the decision is made, then act fast. Being too late does not work
- Go from sophisticated to more brutal
- Go from light to intense
- Go from focus on your own problems and respecting the opponent, to accusing the opponent as a person
- Become more concrete
- If your (sanctions > offense), then skip the loop and stop further actions and leave the place immediately
- If opponent shows sign of being communicative, then skip the loop
- Else continue the loop and increase thes anctions
}
When there is any sign of co-operation
then specify a "compromise" that saves the face of the opponent
- If opponent accepts "compromise" then propose a new confident cooperation
- If opponent moves back to previous unacceptable behavior then proceed with sanction loop "If no sign
of co-operation" above
Basic principle of competitive communication
Separate feelings and thoughts and facts
- Start out as sophisticated as possible. Start out with shared values and general principles.
- Establish a platform of trust through general committments
- Define facts:
- Develop a model of their situation and their needs to show that you understand them and can see it all from
their perspective
- Enforce a discussion until they understand your perspective. they do not have to agree about it.
- Define intentions
- Define feelings
How to revenge
Basic principle 1
Before you go further. Calculate if it is worth it in this particular situation
Basic principle 2
Beware that this is only a small but crucial part of negotiations
- Demonstrate dissatisfaction and propose a solution to this
- Increase the demonstration until effect
Basic principle 3
Be very slow, cold and patient in presenting the threats
Why competition must be regulated
Balance
Life is to balance on the border between the known and the unknown
Too much new becomes shallow escapism and too little rigid conservatism
Political art is to regulate as little as possible. Shrink hte law and make it more efficient. It should be:
- alive
- as general as possible
- as simple as possible
- as self regulating as possible
Disagrements should be treated as a game where it pays to resolve them as efficiently as possible. This can
be exemplified by:
- By mediation or conciliation according to documented rule bases indexed by examples (indexed by CBRS)
- By a neutral specialist of the state
- By the fast court
- By expensive slow court
Competition and Law
Below exemplifies how competition is used to arrive at the law.
In the future Law may be replaced by formalized games
- Benchmarking to rank players when their performance cannot be measured
- Formalized Games to allow the players to prove their skills
- Politics as an open game to arrive at the optimal solutions for everybody
- National competition to establish which should get the "rights"
- International competition to establish which should get the "rights"
Open measures
- For a capitalistic society to be really efficient the measures should be open.
- The open society will outcompete the closed society
- All measures should be open source and open to everyone
- However, your own measures should be open to noone. This is the name of the game
- The transparency of the organisation is the value of the organisation.
- The following measures may become introduced into the organisation:
- Transparency
- Motivation = Performance reward
We may never go back to groups of solidarity since society will become virtual
Nobody will work without getting paid and thos who do not measure will die