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public interface GameVariableListener
Spelvariabelsförändringslyssnarinterface
| Method Summary | |
|---|---|
void |
setBallAcceleration(double ballAcceleration)
sätter bollens acceleration, bör vara negativ;) |
void |
setBallStartVelocity(double ballStartVelocity)
sätter bollstartshastigheten, denna plus rackethastigheten ger bollens fart vid serv. |
void |
setFramerate(long framerate)
sätter anal speluppdateringar/sekund, om servern hinner med. |
void |
setNewRot(int newRot)
sätter bollens rotationsökning vid snedslag |
void |
setPlayerVelocity(double playerVelocity)
sätter rackethastigheten |
void |
setRotAcceleration(double rotAcceleration)
sätter rotationsaccelerationen, bör vara negativ;) |
| Method Detail |
|---|
void setPlayerVelocity(double playerVelocity)
playerVelocity - rackethastighetenvoid setBallStartVelocity(double ballStartVelocity)
ballStartVelocity - bollstartshastighetenvoid setBallAcceleration(double ballAcceleration)
ballAcceleration - bollens accelerationvoid setFramerate(long framerate)
framerate - void setNewRot(int newRot)
newRot - rotationsökningvoid setRotAcceleration(double rotAcceleration)
rotAcceleration - rotationsaccelerationen;
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