New Roster (1336pts)

Orks: Codex (2014) (Ork Horde Detachment) (1336pts)

Roster Rules

Boss of Da Waaagh! (Ork Horde Detachment): (Codex: Orks)

The Greenskin Hordes (Ork Horde Detachment): (Codex: Orks)

Selection Rules

'Ere We Go!: If every model in a unit has this special rule, the unit can re-roll a single dice when determining its charge range. (Codex: Orks p92)

Feel No Pain: (Warhammer 40k rulebook p35)

Feel No Pain (6+): (Warhammer 40k rulebook p35)

Furious Charge: (Warhammer 40k rulebook p27)

Hit and Run: (Warhammer 40k rulebook)

Independent Character: (Warhammer 40k rulebook p39)

Mekaniaks: (Codex: Orks)

Mob Rule: If every model in a unit has this special rule, and the unit fails a Morale check or Pinning test (after any re-rolls they may have), roll immediately on the following table:

D6 Result
1: If the unit is locked in combat, it is treated as if it had passed the Morale check or Pinning test. If the unit is not locked in combat, it fails the Morale check or Pinning test.

2-3: If the unit includes one or more Ork characters (including Independent Characters), it suffers D6 Strength 4 AP- hits, and is then treated as if it had passed the Moral check or Pinning test. These hits are Randomly Allocate, but cannot be allocated to Ork characters (any excess hits are lost). If the unit does not include any Ork characters, it fails the Morale check or Pinning test.

4-6: If the unit has 10 or more models, it suffers D6 Strength 4 AP- hits, and is then treated as if it had passed the Moral check or Pinning test. The hits are Randomly Allocated. If the unit has fewer than 10 models, it fails the Moral check or Pinning test. (Codex: Orks p92)

Ork Tactical Objectives: (Codex: Orks)

Scout: (Warhammer 40k rulebook p41)

Throttle: When the wielder is fighing in a challenge, his opponent reduces their Attacks characteristic by 1 (to a minimum of 1). (Codex: Orks p93)

Waaagh!: Once per game, at the start of any of your turns after the first, a model with this special rule can, if he is your Warlord, call a Waaagh! On the turn he does so, all friendly units made up entirely of models with the 'Ere We Go! special rule may charge in the Assault phase even if they made a Run move in the same turn. (Codex: Orks p54)

Warlord: (Warhammer 40k rulebook)

Warlord Trait: Orks: 1 Prophet of the Waaagh!
2 Bellowing Tyrant
3 Like a Thunderbolt!
4 Brutal but Kunnin’
5 Kunnin’ but Brutal
6 Might is Right (Codex: Orks)


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