Ripper
Light tank- Equipped with basic anti-land and anti-ship guns.
- Unit types:
'Offense',
'Tank',
'Land',
'Basic',
'Mobile',
'FactoryBuild',
- HP: 250
- Build cost: 150 metal
- Maximum range: 100
- Total DPS: 42.0
- DPS per 1 Metal: 0.2800
- HP per 1 Metal: 1.6667
- Infrastructure cost per 1 metal production(Basic Energy Plant): 233.3
- Infrastructure cost per 1 metal production(Advanced Energy Plant): 226.2
- Minimum assisted infrastructure cost per 1 metal production(Basic Energy Plant): 205.9
- Minimum assisted infrastructure cost per 1 metal production(Advanced Energy Plant): 202.3
- Strength per 1 metal: 0.4667
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Match-up table
Ripper
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Match-up table listed by effectiveness
Ripper
Physics:
- Max speed: 10
- Acceleration: 90
- Braking rate: 100
- Turn rate: 90
Recon:
Weapon:
- Range: 100
- Damage: 42.0 DPS: 84 damage every 2.00 seconds (0.5 shots per second)
- Muzzle velocity: 150.0
- Target layers:
'WaterSurface',
'Seafloor',
'LandHorizontal',
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Built by: