Kestrel
Gunship- Equipped with strong anti-ground. No anti-air capabilities.
- Unit types:
'Offense',
'Air',
'Advanced',
'Mobile',
'FactoryBuild',
'Gunship',
- HP: 240
- Build cost: 960 metal
- Maximum range: 80
- Total DPS: 160.0
- DPS per 1 Metal: 0.1667
- HP per 1 Metal: 0.2500
- Infrastructure cost per 1 metal production(Basic Energy Plant): 141.6
- Infrastructure cost per 1 metal production(Advanced Energy Plant): 132.8
- Minimum assisted infrastructure cost per 1 metal production(Basic Energy Plant): 44.8
- Minimum assisted infrastructure cost per 1 metal production(Advanced Energy Plant): 43.9
- Strength per 1 metal: 0.0417
-
Match-up table
Kestrel
-
Match-up table listed by effectiveness
Kestrel
Physics:
- Max speed: 60
- Acceleration: 120
- Braking rate: 60
- Turn rate: 120
Recon:
Weapon 1:
- Range: 80
- Damage: 80.0 DPS: 20 damage every 0.25 seconds (4.0 shots per second)
- Muzzle velocity: 150.0
- Target layers:
'WaterSurface',
'Seafloor',
'LandHorizontal',
Weapon 2:
- Range: 80
- Damage: 80.0 DPS: 20 damage every 0.25 seconds (4.0 shots per second)
- Muzzle velocity: 150.0
- Target layers:
'WaterSurface',
'Seafloor',
'LandHorizontal',
-
Built by: