Grenadier
Grenadier- Basic assault weapons dealing area effect damage.
- Unit types:
'Offense',
'Bot',
'Land',
'Basic',
'Mobile',
'FactoryBuild',
'Artillery',
- HP: 80
- Build cost: 120 metal
- Maximum range: 95
- Total DPS: 40.0
- DPS per 1 Metal: 0.3333
- HP per 1 Metal: 0.6667
- Infrastructure cost per 1 metal production(Basic Energy Plant): 225.3
- Infrastructure cost per 1 metal production(Advanced Energy Plant): 218.2
- Minimum assisted infrastructure cost per 1 metal production(Basic Energy Plant): 196.7
- Minimum assisted infrastructure cost per 1 metal production(Advanced Energy Plant): 193.1
- Strength per 1 metal: 0.2222
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Match-up table
Grenadier
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Match-up table listed by effectiveness
Grenadier
Physics:
- Max speed: 12
- Acceleration: 720
- Braking rate: 120
- Turn rate: 720
Recon:
Weapon 1:
- Range: 95
- Damage: 20.0 DPS: 40 damage every 2.00 seconds (0.5 shots per second)
- Splash: 40 damage, radius 5
- Muzzle velocity: 50.0
- Target layers:
'WaterSurface',
'Seafloor',
'LandHorizontal',
Weapon 2:
- Range: 95
- Damage: 20.0 DPS: 40 damage every 2.00 seconds (0.5 shots per second)
- Splash: 40 damage, radius 5
- Muzzle velocity: 50.0
- Target layers:
'WaterSurface',
'Seafloor',
'LandHorizontal',
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Built by: