Hornet
Bomber- Equipped with advanced anti-land and anti-naval tactical missiles.
- Unit types:
'Offense',
'Air',
'Bomber',
'Tactical',
'Advanced',
'Mobile',
'FactoryBuild',
- HP: 200
- Build cost: 1200 metal
- Maximum range: 180
- Total DPS: 250.0
- DPS per 1 Metal: 0.2083
- HP per 1 Metal: 0.1667
- Infrastructure cost per 1 metal production(Basic Energy Plant): 139.6
- Infrastructure cost per 1 metal production(Advanced Energy Plant): 130.8
- Minimum assisted infrastructure cost per 1 metal production(Basic Energy Plant): 40.5
- Minimum assisted infrastructure cost per 1 metal production(Advanced Energy Plant): 39.7
- Strength per 1 metal: 0.0347
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Match-up table
Hornet
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Match-up table listed by effectiveness
Hornet
Physics:
- Max speed: 30
- Acceleration: 135
- Braking rate: 30
- Turn rate: 135
Recon:
Economy:
- Weapon energy consumption: 100000 / s
Weapon:
- Range: 180
- Damage: 250.0 DPS: 1000 damage every 4.00 seconds (0.25 shots per second)
- Muzzle velocity: 20.0
- Target layers:
'WaterSurface',
'Seafloor',
'LandHorizontal',
- Energy consumption: 100000 per shot (25000.0 per second)
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Built by: