Dolphin
Submarine Class: Anti-sub and anti-ship torpedoes
- Unit types:
'Offense',
'Sub',
'Naval',
'Basic',
'Mobile',
- HP: 140
- Build cost: 900 metal
- Maximum range: 200
- Total DPS: 62.5
- DPS per 1 Metal: 0.0694
- HP per 1 Metal: 0.1556
- Infrastructure cost per 1 metal production(Basic Energy Plant): 0.0
- Infrastructure cost per 1 metal production(Advanced Energy Plant): 0.0
- Minimum assisted infrastructure cost per 1 metal production(Basic Energy Plant): 0.0
- Minimum assisted infrastructure cost per 1 metal production(Advanced Energy Plant): 0.0
- Strength per 1 metal: 0.0108
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Match-up table
Dolphin
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Match-up table listed by effectiveness
Dolphin
Physics:
- Max speed: 10
- Acceleration: 30
- Braking rate: 1
- Turn rate: 30
Recon:
Weapon:
- Range: 200
- Damage: 62.5 DPS: 125 damage every 2.00 seconds (0.5 shots per second)
- Muzzle velocity: 70.0
- Target layers:
'WaterSurface',
'Seafloor',
'Underwater',
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Built by: