Examples from ylva's play with computational materials

  1. pang

The first game I ever created, in Bristol 1996.  


  2. kärleksspelet

The second game I created, as a present to my boyfriend. 1996.


  3. fishy

Swim through the water  (not interactive). 1997


  4. our motion

Another experiment.  (not interactive)


  5. air crash

A game about flying (on the "break through"-theme). 1998.


  6. red sea

Went to the red sea for holliday and got amazed by the fish (not interactive). 1999.


  9. island world

A VRML2 world. 1999.


  6. ylva & nicklas

Another love story. 2001.


  8. tarantella

An animated food circle. (not interactive) 2002.


  9. some stills

Still pictures from projects presented in various public settings.


  10. the balcony scene

An visual story given to me by a friend of mine, drawn using my pixelpatchwork program. (not interactive) 2006.


  11. a tribute to Erzulie

A collaborative story drawn by visitors at the Dorkbot Stockholm event in September 2006.