Examples from ylva's play with computational
materials
1. pang
The first game I ever created, in Bristol 1996.
2. kärleksspelet
The second game I created, as a present to my boyfriend. 1996.
3. fishy
Swim through the water (not interactive). 1997
4. our motion
Another experiment. (not interactive)
5. air crash
A game about flying (on the "break through"-theme). 1998.
6. red sea
Went to the red sea for holliday and got amazed by the fish (not interactive).
1999.
9. island world
A VRML2 world. 1999.
6. ylva & nicklas
Another love story. 2001.
8. tarantella
An animated food circle. (not interactive) 2002.
9. some stills
Still pictures from projects presented in various public settings.
10. the balcony scene
An visual story given to me by a friend of mine, drawn using my pixelpatchwork
program. (not interactive) 2006.
11. a tribute to Erzulie
A collaborative story drawn by visitors at the Dorkbot Stockholm event
in September 2006.
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