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Learner-Centered Design (LCD)

Learner-Centered Design (LCD) as opposed to what has been popular until now: Technology- and User-Centered Design. Soloway and Pryor's proposal for a new design framework.

As pointed out by Soloway and Pryor, interface development was initially "technology-centered" – constrained by the technology (Soloway & Pryor, 1996). Later, thanks to added computer horsepower, the framework for interface development turned "user-centered" which still today is the dominant framework. The needs and capabilities of users ought to be the driving force of software design; simply providing the user with functionality is not enough; a user-centered design (UCD) interface must be easy to use and reduce the user's cognitive load (ibid.). Now that there is more computational power available, Soloway and Pryor propose a new framework which should replace the technology- and user centered design frameworks. They call this "learner-centered design". They argue that the goal of "ease of use" is not enough. Besides interfaces that support "doing tasks", Soloway and Pryor suggest we need interfaces that support "learning while doing tasks".